Space visitor center open to the public
The Visitor Center of the Roque de los Muchachos Observatory (ORM) was inaugurated in December 2021 with great expectations and promised to be a modern and technological space where visitors could learn about astronomy and cosmology, and discover the telescopes and the history of ORM in an entertaining and friendly way. As part of the SpaceRobotics.EU team that developed the scientific-technological content of the center, we decided to visit the place in September 2022 to check that our work had been applied correctly.
Exploring the Universe
Upon arriving at the center, we found an impressive and modern place, full of light and with careful decoration. After passing through the entrance lobby, we headed towards the first module, dedicated to the history of ORM and the construction of the telescopes. There we found a series of informative panels and several technological devices, such as tablets and augmented reality viewers, which allowed us to learn more about the history of the observatory and see how telescopes are built from the inside.
The next module was dedicated to the physics of light and the interactions between light and matter. There were several interactive stations where visitors could experiment with the electromagnetic spectrum and learn how different types of light affect matter. There was also an HD projection that showed how light propagates in space and how it can be used to study celestial objects.
The third module was dedicated to stellar evolution and cosmology and contained several holograms that showed the formation and life cycle of stars, as well as the structure and origin of the universe. There was also a virtual reality station where visitors could immerse themselves in a simulation of the universe and see how galaxies and stars form.
Overall, we were very satisfied with what we saw at the ORM Visitor Center. The content that we had created had been effectively applied and had been integrated into a series of interesting and fun technological devices that made learning more enjoyable. In addition, the center had a tranquil and serene atmosphere that invited visitors to enjoy the space and learn about science and technology in a relaxed way.
Our visit to the ORM visitor center and observatory was a very interesting experience. We were very happy to see how the content we had created had been effectively applied and how the center had been transformed into an attractive place to learn about science and technology. In addition, we were able to enjoy a splendid day in a beautiful place and learn more about astronomical observation and the ORM. We will return to this amazing place in the future and continue to explore and enjoy science and technology.
Visitor Statistics this first Year
The Cabildo de La Palma has shown its satisfaction after the Roque de Los Muchachos Visitor Center received no fewer than 31,058 visitors (December 2021 to December 2022). “A figure that demonstrates the importance of this infrastructure for tourists visiting the Beautiful Island”.
The Roque de Los Muchachos Visitor Center is a work carried out through an investment of around 6 million euros from the FDCAN and has all areas of the building covered with basalt, including the roofs, the turns of floor beams, and false ceilings in order to create a very integrated effect in the volcanic environment where it is located. In addition, inside the facility, there is a first welcome room in which a general presentation of the IAC, the observatory, and the telescopes that operate there is included.
The building also has, it says, three exhibition halls: the first of them, called ‘Canarias’, a window to the universe, where the unique conditions offered by the archipelago, and especially La Palma and the Roque de los Muchachos for astronomical observation, is explained; the second, called ‘Exploring the universe’, in which the current state of knowledge we have about the Universe is shown in a synthetic way; and the third called ‘Back to Earth’, in which the natural framework in which the Observatory is located is shown.
Design and creation of personalized 3D puzzles
In order to stay at the forefront and offer our customers unique and innovative products, at Nubalo Studios S.L. we have decided to design and create a 3D puzzle of the Rosalind Franklin rover, which will be heading to Mars. We are constantly looking for ways to improve our products and surprise our customers with something new and different.
This puzzle is specifically designed for the Astronaut LiLi’s STEAM education project and for primary school children who want to improve their hand skills and learn more about space exploration. In addition, the puzzle is made with high quality materials and is designed to be durable and resistant, so it can withstand play and daily use.
The puzzle design process has been long and complex, as we have had to take into account many different factors to ensure that the final result is perfect. We have worked closely with design experts and space exploration project experts to ensure that the rover meets real specifications and is faithful to the ship currently in development.
In addition, we have wanted to make sure that the puzzle is attractive and fun for children, so we have included many interesting details and interactive features. For example, the puzzle includes a camera and radar that can be moved and rotated to explore the terrain and send signals back to Earth. There is also a control panel and a touchscreen display that shows important information about the mission and the operation of the rover.
In summary, at Nubalo Studios S.L. we are very proud of the work we have done in designing and creating the 3D puzzle of the Rosalind Franklin rover. We hope that this product will be a success among children and help them learn more about space exploration and develop their hand skills. We are looking forward to seeing children enjoying the puzzle and exploring space with the Rosalind Franklin rover.
Rosalind Franklin Mission
The European Space Agency’s Rosalind Franklin mission is a Mars exploration project planned for launch in 2028. Originally, this mission was to be a collaboration with Russia, but due to the cancellation of the collaboration this year, the European Space Agency will have to carry out the mission on its own and launch the rover with its own rocket.
The Rosalind Franklin rover is an exploration vehicle designed to travel across the surface of Mars and carry out various tasks such as collecting soil and rock samples for analysis and sending valuable information back to Earth. It is also equipped with a number of cameras and other scientific instruments to study the planet and gain more information about its atmosphere, climate, and geology.
One of the main innovations of this mission is the landing module, which has been specially designed for this occasion and will be responsible for positioning the rover on the surface of Mars safely and accurately. This module includes a propulsion system that will allow it to land anywhere on the planet and a damping system to protect the rover during landing.
In summary, the European Space Agency’s Rosalind Franklin mission is a Mars exploration project planned for launch in 2028 that includes the launch of the Rosalind Franklin rover with its own rocket and the development of a landing module specially designed for this occasion. This mission is a unique opportunity to obtain more information about the red planet and advance our knowledge of space and our solar system.
The Rosalind Franklin mission
The Rosalind Franklin mission of the European Space Agency is a Mars exploration project scheduled to launch in 2028. Originally, this mission was going to be a collaboration with Russia, but due to the cancellation of the collaboration this year, the European Space Agency will have to carry out the mission on its own and launch the rover with its own rocket.
The Rosalind Franklin rover is an exploration vehicle designed to travel across the surface of Mars and perform various tasks, such as collecting soil and rock samples for analysis and sending valuable information back to Earth. It is also equipped with a series of cameras and other scientific instruments to study the planet and gather more information about its atmosphere, climate, and geology.
One of the main innovations of this mission is the landing module, which has been specially designed for this occasion and will be responsible for safely and accurately positioning the rover on the surface of Mars. This module includes a propulsion system that will allow it to land anywhere on the planet and a damping system to protect the rover during landing.
Material STEAM and Marketing for Your Products
Are you looking for a creative and original way to promote your company or project? Do you want to offer your customers a unique and fun product? At Nubalo Studios S.L., we offer the option of creating customized 3D puzzles for businesses and projects.
Our 3D puzzles are ideal for promoting STEAM educational projects and for use as merchandise. They are attractive and fun for all ages and can help improve users’ manual skills and logical thinking. In addition, they are made with high-quality materials and are durable, and able to withstand play and daily use.
If you are interested in creating a customized 3D puzzle for your company or project, do not hesitate to contact us. We will be happy to work with you to design the perfect puzzle that meets your needs and goals.
Spain in Mars – Brand new exhibition
Touch screens, holograms, and scaled models to learn about Spanish participation in the exploration of our closest planetary neighbor.read more…
New interactive software for museums
Interactive modules are a very useful tool to improve the visitor experience in museums and other cultural institutions. At Nubalo Studios S.L., we have developed a series of software for interactive modules that have been used in different museums and exhibitions. One of our latest projects has been the development of an interactive screen software for the “Spain in Mars” exhibition, which is currently at the Lunar Museum.
This software is designed to enhance the visitor experience through interactivity and immersion in the content of the exhibition. It includes a series of games and interactive activities that allow the visitor to learn about the history and science behind the exploration of the red planet. In addition, the software is designed to adapt to different levels of knowledge and ages, making it accessible to all visitors.
As for the user interface technologies we use, we have opted for intuitive and easy-to-use technologies. For example, we use touch screens and gestures so that the visitor can interact with the software in a natural and simple way. We have also integrated elements of augmented and virtual reality in some of the software activities, which allows the visitor to experience the content of the exhibition in a more immersive way.
Another important aspect is accessibility. We have ensured that our software is accessible to all visitors, regardless of their level of skill or disability. This includes the integration of high-contrast options and text-to-speech for those with visual impairments, as well as the option to adjust the size of the text and interface to meet the individual needs of each user.
In addition to these features, our software also includes a tracking system that records all user movements and actions over time. This allows us to create statistics on software usage and helps us improve the visitor experience in the future.
Finally, it is important to mention that the software is visually designed in an attractive way, with high-quality graphics and animations and sound and music effects to further enhance the visitor’s immersion in the content of the exhibition.
Our interactive screen software for the “Spain in Mars” exhibition is a very useful tool to improve the visitor experience at the Lunar Museum. Thanks to its interactivity, attractive design, and accessibility, visitors can learn about the history and science of the exploration of the red planet in an enjoyable and fun way. In addition, the tracking system allows us to collect statistics on software usage and improve the visitor experience in the future.
Interactive screens are a very useful tool for creating interactive modules in museums and other cultural institutions. These screens can be used to display multimedia content, such as images, videos, maps, and other information. Some interactive screens also allow direct user interaction, such as using touch sensors or integrating applications and games.
Interactive screens are available in different sizes and can be used in a variety of environments. Some screens are larger and suitable for areas with high foot traffic, while others are smaller and can be used in smaller areas. In addition, there are interactive screens that work with different operating systems, such as Android, Windows, and Linux, which allows for greater flexibility in choosing the right screen for each project.
Interactive screens are an excellent choice for creating interactive modules in museums and other cultural institutions. They offer a wealth of multimedia content and allow for user interaction, increasing audience participation and engagement. In addition, they are available in various sizes and operating systems, allowing for greater flexibility in their use.
Full web platform creation for educational visits to the Lunar Museum and the European Space Agency
The European Space Agency (ESA) y el Lunar Museum have launched two registration and management platforms for educational visits from schools in different seasons. Nubalo Studios S.L., a leading company in web platform development, has developed these projects. estos proyectos.
CESAR Website and Administration Tool (ESA)
The first of the platforms is CESAR (Cooperation Through Education in Astronomy Research), a tool aimed at promoting science and technology among young people and fostering interest in space exploration. Through this platform, schools from all over Europe can register and schedule guided tours of the ESA facilities, as well as access educational resources and activities to learn more about space and space exploration in a STEAM (science, technology, engineering, art, and mathematics) way.
This platform has been in operation since 2016 and has helped many schools and teachers to efficiently and easily organize educational visits to the European Space Agency. In addition, it has contributed to improving the security and efficiency of the CESAR project thanks to its automation and management systems.
Museo Lunar web platform
The web platform for the Lunar Museum is a state-of-the-art tool for managing educational visits. It was created in 2021 and has been continuously improved to offer an increasingly efficient and comprehensive service to schools and teachers. It offers a registration system for schools and teachers, an event calendar, and a section for creating family events. In addition, it has a series of process automations to facilitate teachers’ work and make the organization of visits simpler. The platform also includes a statistics section.
The STEAM educational system is based on the integration of science, technology, engineering, art, and mathematics to encourage critical and creative thinking in students. It is a holistic approach that seeks to develop skills and knowledge through practice and experimentation. At Nubalo Studios, we are committed to promoting this type of teaching and believe it is key to preparing future generations to face the challenges of the current and future world.
To do this, we use a wide range of state-of-the-art technologies and tools in our STEAM activities. Some of the technologies we use include:
- 3D design: we use 3D design software to create models and prototypes of objects and systems. This allows students to visualize and understand complex concepts more easily.
- Robotics: we use robots and robotics kits to teach students how to program and control robots and automated systems. This allows students to learn about technology and programming in a practical and fun way.
- Virtual reality and augmented reality: we use virtual reality and augmented reality technology to create immersive and enriching experiences. This allows students to learn about the world and technology in a more interactive and enjoyable way.
- Multimedia for holograms, videos, and social media: we use various multimedia tools, such as holograms, videos, and social media, to attract students to STEAM topics and encourage their interest in science and technology. This allows students to learn in a more attractive and enjoyable way.
In summary, we use a wide range of technologies and tools to promote STEAM learning and prepare future generations to face the challenges of the current and future world. We are confident that these technologies and tools are key to fostering young people’s interest in science and technology and helping them develop the skills and knowledge they need to succeed in an increasingly technological world.
We use the latest teaching technologies and methodologies to ensure that our STEAM activities are effective and attractive to students. We are confident that these technologies and tools are key to fostering young people’s interest in science and technology and helping them develop the skills and knowledge they need to succeed in an increasingly technological world.
Web technologies used
In order to maximize the efficiency and functionality of these platforms, we have implemented input and output connections with other programs and systems. This allows information to be shared and effectively used in different contexts. Additionally, we have generated APIs (application programming interfaces) to be able to leverage the data and functionality of these platforms in other projects.
Finally, we have also included embedded elements so that these platforms can be integrated into other websites and projects. This allows for greater flexibility and makes it easier to integrate these platforms into a wide range of environments.
In summary, we have used a wide range of technologies and tools to develop these platforms and ensure their efficiency and functionality. We are confident that these platforms will be a valuable tool for education and knowledge and hope to continue working on similar projects in the future.
At Nubalo Studios, we are very proud to have been able to participate in these important projects for education and knowledge. We hope that these platforms will help foster young people’s interest in science and technology and contribute to developing knowledge and understanding of space exploration among future generations.
At Nubalo Studios, we are committed to providing high-quality platforms and use the latest development technologies and methodologies to ensure that our products meet the highest standards. In addition, we have a team of highly qualified professionals with extensive experience in the development of web platforms and mobile applications.
If you want to fully take advantage of the benefits of our platforms for the management of educational visits to the Lunar Museum and the European Space Agency, do not hesitate to contact us. We will be happy to assist you and provide you with all the information you need about our services. Additionally, we can adapt to your needs and offer the most appropriate solution for your project. We hope to collaborate with you and help you carry out high-quality educational visits!
Virtual Reality Controlled Talks – Master Class VR
At SpaceRobotics.EU we are passionate about technology development and we are always looking into new things coming out. Since tech on its own is worthless unless it’s serving an ulterior purpose, we also look for activities and industries that may benefit from these advances. We’ve found along the years that education is an area where new technologies often fit quite easily and significant improvements in knowledge retention and aroused interest are observed shortly after successful implementation. For that reason, we’ve been working in the outreach and education sectors for quite some time now.read more…
Four years collaborating with “Astronomía” magazine
“Astronomía” was the first Spanish magazine entirely dedicated to astronomy and astrophysics communication. For almost forty years they’ve been doing an explendid job as science communicators, and between the on-paper versión and the newest on-line one, they’ve reached thousands of space fans and amateur astronomers that every month get their longed-for issue. As of 2022, we’ve been collaborating for four years with their project, providing yearly articles for them to publish.read more…
Giant 3D planets for science centers
Nubalo Studios S.L. is an innovative and pioneering company in the field of large-scale 3D printing. Since its founding, they have been working on creating giant prints that impress both in size and in their level of detail. One of the milestones of Nubalo Studios has been the creation of giant prints of the Moon, Mars, Venus, and other proprietary astral bodies. These prints, ranging from 70cm to over a meter in diameter, are the result of years of research and development in 3D printing technology.
3D printing has revolutionized the way we manufacture and produce objects, allowing us to create pieces and figures with a level of detail and precision impossible to achieve otherwise. In the case of Nubalo Studios, they have fully exploited the capabilities of 3D printing to create giant prints of the Moon and Mars that are true works of art.
In addition, these prints are not only impressive from an aesthetic point of view, but they also have great educational value. Space and technology enthusiasts can learn a lot about these two celestial bodies while enjoying the beauty of these prints. In short, Nubalo Studios S.L. is taking 3D printing to new heights with their giant prints of the Moon and Mars, and is a company to watch closely in the future.
Nubalo Studios has worked closely with NASA, ESA, and JAXA to ensure that these figures are as accurate as possible. What sets these prints apart from others is their scale and detail. Not only are they large in size, but they also show a lot of detail and raised textures that capture the lunar and Martian topography and landscape.
Nubalo Studios is a leader in the field of 3D printing, producing high-quality and detailed pieces and figures. Their wide range of products includes models of everyday objects to replicas of satellites, planets, moons, asteroids, rockets, and antennas. If you are a space and technology enthusiast, you cannot miss Nubalo Studios’ impressive selection of 3D printing products.
At Nubalo Studios S.L., our team of designers and 3D printing specialists is at the forefront of this exciting technology. We have a new studio equipped with over 25 state-of-the-art 3D printers, which allow us to offer a wide range of 3D design services and manufacturing of pieces and objects.
Thanks to our highly qualified team and our wide selection of 3D printers, we can tackle any project, from creating animations and video games to manufacturing prototypes of products and replicas of space elements and space missions. Our parts painting department takes care of giving each project the final touch.
At Nubalo Studios S.L., we deliver the final result, already finished and ready to use. We use a wide variety of materials for printing 3D objects, such as plastic, metal, resin, and cement, among others. Our 3D printing specialists are responsible for choosing the most suitable material for each project, ensuring that the best results are obtained in terms of quality and durability.
Work with us! New positions opened in SpaceRobotics.EU
Thinking about working with us? Fill out this form and send us an email with your CV. We will contact you if a position suits your profile.
Currently, we are opening new projects in the Virtual Reality, Robotics and Education departments. Check out the following positions. For space fans only!read more…
CryoSat-2 ultra-realistic scaled model
We design and build an ultra-realistic scaled model of the ESA Earth-observation mission CryoSat.read more…
“Discover the Universe with Astronaut LiLi” 3rd edition
Investing in education has always been a priority for SpaceRobotics.EU. We love space and science and we believe it’s crucial to pass our passion and knowledge to younger generations. With that in mind, back in 2020, we joined forces with the science communicator @AstronautaLiLi and designed “Discover the Universe with Astronaut LiLi”, an educational book about the Solar System and space exploration. We are proud to announce that the release was a complete success and that, after running out of stock and printing a second edition, we have now just run out of stock again and are ready to print a third improved edition of this top-selling book, which will be sewed into harder covers so that it lasts longer in hands of the younger ones.read more…
No-glasses-required 3D-Holograms for the Lunar Museum
We keep making the Lunar Museum better and better each day.
Our latest update: 3D Holograms that can be seen with no glasses nor additional requirements.read more…
AR app (now in iOS) update for the Lunar Museum
We keep working along with the Lunar Museum to enhance the visitor’s experience through a renewed AR app.read more…
@AstronautaLiLi 2021 Science Communicator of the year
Now that 2021 is coming to an end, it’s time to grant a remarkable science communicator the “Science Communicator of the year” prize. On this occasion, we are awarding @AstronautaLiLi, acknowledging her outstanding growth and performance during the pandemic. In fact, not only Astronaut LiLi’s team has reinvented itself to keep pursuing its goals despite the covid handicap, but they have achieved outstanding growth, reaching thousands of new kids, schools, and families that are now part of their “space fans” community.read more…