STEM Space Education

We use the latest technologies to encourage and teach the younger ones.

STEM stands for Science, Technology, Engineering, and Mathematics, and it refers to any situation where these four disciplines work together. Therefore, STEM education is an educational technique where Science, Technology, Engineering, and Mathematics are studied together. In STEM education these disciplines are not taught in the traditional way, separated as independent knowledge areas, instead, they are all presented as part of a whole. This is done by proposing situations where math and/or science knowledge must be understood to apply an engineering and/or technological solution to a raised problem. As they are immediately putting the knowledge into practice, using it to solve a particular problem, the comprehension of this knowledge is much easier. Furthermore, they see that what they learn is useful, which encourages them to keep learning. 

Get the students to solve problems with STEM education is a very powerful tool on its own, but even better results are shown when it’s combined with other techniques: If multimedia materials are involved, it’s way easier to catch the students attention and it is also easier to explain complex concepts. If sensory materials are involved and they can touch and see 3D models related to what they are learning, their sensory memory is activated, which means they will easily retain the knowledge for a much longer time. If teamwork in small groups is promoted, students will be more involved in the whole learning process, which of course also helps them to acquire the knowledge. It has also been proved that Interactive Material, which allows the students to actually get their hands on the problem, awakens their scientific vocation, thus they start to test things on their own and acquire knowledge autonomously. 

So, get STEM education, add teamwork and sensory interactive multimedia material, and you have the perfect formula for the most efficient learning while having fun.

Space Exploration involves Science, Technology, Engineering, and Mathematics, which makes it the best scenario to use STEM education and of course the sensory interactive multimedia material. Once you start thinking about it you never stop finding games, experiences, workshops, problems, laboratories or activities that would help you explain Space Science with STEM education and sensory interactive multimedia material. There are numberless possibilities. 

If you have an idea in mind, feel free to write us about it through the form below, we will help you design it from the very beginning it and make it real and functional. If you don’t, you maybe want to take a look at InterPlanetary Journey, our web page exclusively dedicated to the STEM activities that we do in schools, museums, and other centers everywhere.

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Sal a Ver las Estrellas – Explorando el Cosmos – NubaloAR

"Explorando el Cosmos" is the latest "Sal a Ver las Estrellas" tool. Entirely designed by a NubaloStudios multidisciplinary team, this resource comprises a state-of-the-art space-related exhibition and an AR App through which you may interact with the entire...

New Apollo 11 VR Experience – Simulating a MoonWalk

  On the occasion of Apollo 11's 50th anniversary, we recreate this mission as a Virtual Reality experience.   About the Apollo 11 After a huge campaign that promised American superiority over the USSR in the fields of space exploration and missile defence, John F....

SpaceRobotics at ExpoAstronómica 2019

  SpaceRobotics goes all-in at ExpoAstronómica 2019.   About ExpoAstronómica ExpoAstronómica is an astronomy fair organized yearly in Guadalajara (Spain) by the Yebes Townhall and the astronomy classroom AstroYebes. It’s the only...

New Apollo 17 VR Experience – Driving a Moon Rover

  Undergo a unique driving experience steering a lunar rover in our new Virtual Reality adventure "Apollo 17 VR".   About the Apollo 17 After a huge campaign that promised American superiority over the USSR in the fields of space exploration and missile defence, John...

Augmented Reality Topography Sandbox 2.0 for education and science

Back in 2017, our AR team designed and built a colour-changing interactive augmented reality sandbox and changed forever how we explain topography to children. Two years later, they have come back with Space Robotics' "Augmented Reality Topography Sandbox 2.0", a...

Space for Inspiration 2018

Between the 29th and the 31st October 2018, ESA's latest open-to-the-public Space-Industry event took place in Bilbao (Spain). The "Space for Inspiration" international conferences, exhibitions and meetings presented a fresh view on the Space Industry to anyone...

BepiColombo The Game

Space Robotics original production "BepiColombo The Game" is already in the alpha test version and a public beta will hopefully be available for download in the following weeks. Join us in this adventure, learn more about this project and feel free to contact us if...

2018 Space Summer School – Science & Technology

Another summer begins and so does Summer Schools' time! Once again we are in charge of designing, preparing, and coordinating all the activities for ESA's ESAC's annual Space Summer School. Over a hundred kids come to this daycamp every year looking up for fun and...

Rosetta’s Final Images

We are proud to announce that our collaboration with the European Space Agency is bearing fruit and a two-minutes-long video displaying Rosetta's final images before programmed impact on comet 67P/Churyumov–Gerasimenko has already been released. It took several weeks...

Satellite Building Game

  How cool would it be for students in schools or universities to learn about the space industry by building their own satellite? Although satellites are much cheaper now and some schools and universities do launch CubeSats once in a while, this is still unaffordable...